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Interactive Storytelling for Video Games

Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more

Specificaties
Paperback, 332 blz. | Engels
CRC Press | 1e druk, 2011
ISBN13: 9780240817170
Rubricering
CRC Press 1e druk, 2011 9780240817170
€ 57,01
Levertijd ongeveer 11 werkdagen
Gratis verzonden

Samenvatting

What really makes a video game story interactive?
What's the best way to create an interactive story?
How much control should players be given?
Do they really want that control in the first place?
Do they even know what they want-or are their stated desires at odds with the unconscious preferences?

All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Specificaties

ISBN13:9780240817170
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:332
Uitgever:CRC Press
Druk:1
€ 57,01
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Interactive Storytelling for Video Games